§2 Teams / GameMode

§2.1 - General information

All games have to be played with the latest Brood War patch released by Blizzard Entertainment. The standard game speed is 7 (fastest). All games have to be played on Iccup. Should Iccup be unavailable, the games have to be played on europe.battle.net. Channels vary depending on the league you play in. For more information consult the BWCL page.

All BWCL-admins and by the staff offically announced casters are allowed to observe any BWCL-game without giving any reason. Non-compliance may result in a penalty.
In case of problems, all clans are supposed to contact their responsible league admin first.
The possiblities for contacting him can be found in the staff details on the mainpage.
In case your responsible league admin is not available, open a thread at the BWCL-board and describe your problem. Afterwards you may contact another admin, preferably a headadmin.

§2.1.1 - Server

The server all games are to be played on is Iccup. In case Iccup is down, the clans have to meet on Europe.
Changing the server is only possible if both clans agree.


§2.1.2 - Antihack and Lanlatency

Antihack (AH) and Lanlatency (#LL) are mandatory for leagues 1, 2 and 3 in case the games are played on Iccup. #LL may only be turned off in case of severe lags or if both players agree to do so.
In league 4, AH and #LL can be used, but are not mandatory.
Players who are unable to play with AH and/or #LL are not allowed to participate in the league but may contact a headadmin to get special permission. However, this permission will only be granted in specific cases.


§2.2 - When to play

BWCL is played each Sunday at 17:00 (5 p.m.) Central European Time (CET). A season takes approximately three months to play and one month for relegation purposes.
A game may be postponed only if absolutely necessary. The postponing team has to open a thread in the message board in which they have to clearify which game they want to postpone. The captain of the opposing team should be contacted with a postponement request .(look at §3.4 for further information)
Postponements have to be requested not later than 24 hours before the scheduled time. Please use multiple ways of letting your opponent know of your request (e-mail, message board, icq, irc, etc.).
The date and time for the postponed game may be selected freely. The clan that postponed has to organize the date for the postponed games.

§2.3 - Game mode

A standard BWCL game consists of two 1on1 and one 2on2 games (played as a best of three). Every won best of three will get you 2 points. A minimum of 2 players are required.

§2.4 - Accounts

All players have to use the accouns that are listed on the clans BWCL-clanpage. If a player's account on iccup is different from the one on europe, that iccup-account has to be listed too.

§2.5 - Game mode for each game:

Each game is played as a "best of three loser's choice". This means: the map in the first game of the best of three is the map indicated for this date on the league tables. The loser of the first game may choose the map for the second best of three game. If a third game is necessary because each player has won one game it is up to the looser of the second game to decide on the map for the third game.
Only maps included in the BWCL map pool may be chosen. Observer maps have to be played in use map settings mode. If both players agree to choose a map, which is not in the BWCL MapPack, but is similar to one (for example different versions of a map), the map is allowed to play too. Note, that a map can onle be played once in a bo3.

§2.6 - Disconnects:

If any player gets disconnected the game has be repeated, if the game has lasted less than three minutes and no fighting has occurred up to this point. If the disconnect occurs later in the game both (or all four in case of a 2on2 game) players can agree on repeating the game. Otherwise the disconnected player has to accept the game as lost. There can be exemptions in certain situations (the player who disconnects was clearly winning the game). Decisions on this will be made by the BWCL staff and are final.
If there is a need to repeat the game (disconnect) both players should choose the same race as in the game before that no one can get an advantage of the disconnect.

§2.7.1 - Who is allowed to play

Members of a clan are allowed to play, if they
1. are listed on the BWCL-memberpage,
2. are listed for exactly one team on the BWCL-memberpage,
3. were allowed to play on the original playday, in case of a postponed game.


Players may only change their BWCL-Team once per season. This includes different squads of the same clan.

§2.7.2 - Teams:

To participate in the BWCL a team has to fulfill the following requirements:

1. the team has a working homepage,
2. the team has a least 3 members, that are willing to play BWCL until the end of the season and are listed on the team homepage
3. the team has a team captain, who can be contacted by the staff and the other team captains if necessary. It is his duty to read the BWCL message board and the BWCL news on the BWCL page very regularly to keep himself up-to-date with any important information.
The clan internet page and all e-mail addresses must be kept up-to-date. Should this not be the case the BWCL staff reserves the right to delete this clan from the BWCL without prior notice.

§2.7.3 - More than one team for one clan:

Every clan with enough members may register more than one BWCL team. (Note that new clans are preferred to clans already playing with one or more teams).
It is not encouraged to register many four player teams since absence of a single player results in many problems which can be avoided with a few extra players in the backhand.
In first and second league not more than one team of the same clan may be in the same league class. For example, clan A has one team in premier league and another team in second league which places first at the end of the season. Although the second team would normally play in premier league next season it will not be allowed to do so and the next best team would take that spot. This rule prevents two teams playing for the same clan to play versus each other.

§2.8 - Player ranking:

At the BWCL Match both leaders rotate while naming their players. The clan on the left side of the table will start. For example:
    ClanA: #1 PlayerX
    ClanB: #1 PlayerA, #2 PlayerQ
    ClanA: #2 PlayerY, #3 PlayerC
    ClanB: #3 PlayerH, #4 PlayerG
    ClanA: #4 PlayerO
Same procedure for 2on2.

Use of players who are not allowed to play is forbidden and will result in a penalty.

During postponing games the player-ranking is valid, if it is wished by one clan. In this case both clans have to name four (or two (mini-mode)) members, that should play the 1on1 games. They have to play against each other corresponding to the player ranking at the original gamedate. You should make a screenshot of both team-rankings, if there is no possiblity to deal with your opponent at the original gamedate!


§1 General « » §3 Reporting Results / Dates

TrustTD - 01.06.07

League

Brood War Clan League

BWCL season 44 - Playdays

  • 1 10 Mar 2013 - 17:15 (CET)
  • 2 17 Mar 2013 - 17:15 (CET)
  • 3 24 Mar 2013 - 17:15 (CET)
  • 4 31 Mar 2013 - 17:15 (CEST)
  • 5 07 Apr 2013 - 17:15 (CEST)
  • 6 14 Apr 2013 - 17:15 (CEST)
  • 7 21 Apr 2013 - 17:15 (CEST)
  • 8 28 Apr 2013 - 17:15 (CEST)
  • 9 05 May 2013 - 17:15 (CEST)

Broadcasts