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d4rk|zealod
12. Juli 2007, 21:41
I have collected a bunch of questions and comments from the various forums I have been reading and I thought I would respond to a few of the issues I have seen. Sorry it's not more.


Question: I have seen something in a screen shot that has not yet been explained. What his this thing?

I probably cant answer that question yet.=( Chances are its something old (not still in the game) or something in testing (something we arent all that sure about yet). So if you see it and there is no official word it means you get to guess while we are trying to make it work or are about to cut it.


Comment: The art doesnt seem as clear as it was in StarCraft 2. I worry I wont be able to instantly read what is going on in the game and that it will be confusing.

StarCraft played at a very fast speed. StarCraft 2 is going to maintain this same fast game play. So this is a very legitimate concern. We are always working on the balance between what looks great and what is easy to understand and read. This does take us a lot of time to do. Sometimes stuff doesnt read that well and you guys get to see it. The Zerglings that we showed in Korea are a great example. They dont have enough team color on them and they dont read that well. We talked about it a lot around here before we went to Korea and we decided that we were better off showing Zerglings than just leaving them out. So we are working on that unit, as we are working on lots of units and effects. The Mothership effects are in a similar state. They look awesome but they can (at times) cover up too much of the action. So we will be making every effort to dial these in to something that looks great but also allows you to instantly read everything in the middle of a complicated fight.


Comment: Unlimited selection or auto-cast or some other interface improvement is going to take all of the skill out of the game.

This is a very real concern that we talk about a lot on the team. Obviously we want to update our interface but at the same time skilled players MUST be able to show off their abilities. Our goal is to update the interface and then add a bunch more stuff that players can do to show off their skill. Ultimately there will be more to do in StarCraft 2 than there was in StarCraft. The only way players could handle this added functionality is to have an easier-to-use interface. My best current example is the Stalker, which requires a substantial amount of skill to use well in a game. There are some other examples from other races that I cant talk about yet. =( Also, on this front we are trying to add more. The Protoss are not done yet. I wish they had more stuff that would allow skilled players to show off their abilities. We will keep working on this.


Comment: I dont like the art or sounds on a particular unit. Or I dont like the unit idea at all.

I encourage folks to make posts about what they do and dont like. We do look at these boards (and at lots of others). Our community managers do collect a lot of feedback for us from these boards. We will definitely be taking note when the community doesnt like something and see what we can do. We still have a lot of time left to make this game so dont panic if you see something you dont like, but DO post about it. We want to hear what you think.


I also cant wait to see what folks think after Blizzcon. There is some new stuff to show as well as some changes to stuff you have already seen (and no I cant say what those changes are, we havent finished them yet). =) We are working really hard to make the game as fun as we possibly can so that the community can get a good look at the game in just a few weeks.

Edit: Link (http://www.battle.net/forums/thread.aspx?fn=sc-general&t=204094&p=1&#post204094) zum BNet Foren Thread.

Cutthroat1
12. Juli 2007, 21:46
klingt doch ganz gut. würd nur gern mehr über die erfahrung wissen. laut ign videozusammenfassung gradet sich ja die eine protosseinheit sichtbar ab. ich weiß nicht, ob das so geil ist.

Sansucal
12. Juli 2007, 21:47
Also motiviert und engagiert sind sie die Blizzard Leute:)
Ich denk mal jetzt liegt es an uns denen zu sagen was wir gut finden und was nicht, dann werden sie schon entsprechend handeln.

Cherum
12. Juli 2007, 21:47
falls sie die community tatsächlich ernst nehmen heißt es dann wohl adieu soulhunter :elefant:

Praecipitator
12. Juli 2007, 21:55
gogogo battle.net-forum zuspammen, dass sie SoulSurfer und Tankofant überarbeiten sollen! :ugly:

daarkside
13. Juli 2007, 02:42
Comment: Unlimited selection or auto-cast or some other interface improvement is going to take all of the skill out of the game.

This is a very real concern that we talk about a lot on the team. Obviously we want to update our interface but at the same time skilled players MUST be able to show off their abilities. Our goal is to update the interface and then add a bunch more stuff that players can do to show off their skill. Ultimately there will be more to do in StarCraft 2 than there was in StarCraft. The only way players could handle this added functionality is to have an easier-to-use interface. My best current example is the Stalker, which requires a substantial amount of skill to use well in a game. There are some other examples from other races that I cant talk about yet. =( Also, on this front we are trying to add more. The Protoss are not done yet. I wish they had more stuff that would allow skilled players to show off their abilities. We will keep working on this.








ich meine es war ja arsch offensichtlich was blizzard machen wird(das richtige nämlich), aber die heuler wollten ja heulen, hört das jetzt vllt trotzdem auf?

TARGONY!
13. Juli 2007, 04:55
wann is denn die blizzcon?

-=sNow=-
13. Juli 2007, 04:59
Original geschrieben von daarkside





ich meine es war ja arsch offensichtlich was blizzard machen wird(das richtige nämlich), aber die heuler wollten ja heulen, hört das jetzt vllt trotzdem auf?
:rofl: glaubst du ja wohl selber nicht

IPSZeRo
13. Juli 2007, 11:39
Original geschrieben von Targony
wann is denn die blizzcon?

3. und 4. August

uzi
13. Juli 2007, 12:00
gibts auch in deutsch :

http://www.battle.net/forums/thread.aspx?fn=sc-general-german&t=14&p=1&#post14

marja
13. Juli 2007, 12:56
Original geschrieben von Praecipitator
gogogo battle.net-forum zuspammen, dass sie SoulSurfer und Tankofant überarbeiten sollen! :ugly:
Genau das war auch mein erster Gedanke.

Es ist sehr beruhigend zu wissen, dass die Entwickler die Community ernst zu nehmen scheinen und sich sogar der genauen Probleme bewusst sind, denen viele hier (und in anderen Foren sicherlich auch) Sorgen machen.
Zum Beispiel Übersichtlichkeit, Spielgeschwindigkeit und UI.

Bl00dyMaRy
13. Juli 2007, 16:08
ich kanns gar nicht zum ausdruck bringen, wie geil ich des find wie nah die an der community sind!

cih war zwar bei keinem anderen game schon weit vor dem release so auf informationen aus und alles, aber ich kann mir vorstellen, dass es bei weitem nicht gang und gebe ist, der community zu zuhören :top2:

SpiRiTJeDi
13. Juli 2007, 17:24
Hehe glaub nicht das Sie die deutschen Foren durchlesen, weil sonst müssten Sie den SH rausnehmen oder wahrscheinlich das Spiel nochmal neu entwickeln :elefant:

Ich hab eigentlich vertrauen in Blizzard und fande den Gameplaytrailer richtig gut aber der SH gefällt mir auch garnicht und frag mich für was man den braucht wenn es schon den immortal und den stalker gibt!!

Naja ich hoff auch das es dieses Rangersystem nicht geben wird!!

d4rk|zealod
13. Juli 2007, 17:42
Naja, die deutsche Community wird sicherlich nicht sonderlich großen Einfluss haben. Aber ihr könnt euch sicher sein, dass nicht nur wir so über gewisse Dinge denken :P

Der SH wird in den int. BNet Foren auch kritisiert.
Tankophant, sehen andere auch so.

Etc. Im Allg. sind sich die meisten immer einig, d.h. dass das, was wir kacka finden, auch andere so finden.